A listener always expects the quality of a song to be the same at every source, whether it would be in a mobile phone, portable speakers, home theater speakers or big studio monitoring system. We give the quality that satisfies all the needs according to the listener’s expectation.
A big part of making music is the discovery aspect, is the surprise aspect. That’s why I think I’ll always love sampling. Because it involves combining the music fandom: collecting, searching, discovering music history, and artifacts of recording that you may not have known existed and you just kind of unlock parts of your brain, you know? – Gotye
The Mastering Process
The mastering engineer is the last step of the artistic phase, and the first step of the manufacturing phase. It’s the final opportunity to listen, polish, and make a change in the sonic presentation. It is also the first step of the manufacturing phase, because it prepares the master in the way that best suits the needs of the manufacturer.
The goal is to listen to the broad picture; the actual content is immaterial. The mastering engineer is paying attention to EQ presentation, to level presentation, to dynamics presentation. It’s taking a collection of songs, and creating a flowing body of work.